We present a systematic study on the recognition of 3D gestures using spatially convenient input devices. Specifically, we examine the linear acceleration-sensing Nintendo Wii Re...
Michael Hoffman, Paul Varcholik, Joseph J. LaViola...
In the real world, lots of objects with changing position can be found. Some of them repeat the same movement several times, called periodic movements. Examples include airplanes,...
In this paper, we consider a novel scheme referred to as Cartesian contour to concisely represent the collection of frequent itemsets. Different from the existing works, this sche...
In the recent years, the Web has been rapidly “deepened” with the prevalence of databases online. On this deep Web, many sources are structured by providing structured query i...
Abstract-- In recent years, data streams have become ubiquitous because of advances in hardware and software technology. The ability to adapt conventional mining problems to data s...