We describe an approach for interactive collision detection and proximity computations on massive models composed of millions of geometric primitives. We address issues related to...
Andy Wilson, Eric Larsen, Dinesh Manocha, Ming C. ...
Network data models are widely used to describe the connectivity between spatial features in GIS architectures. Recent applications demand that such models are editable in multius...
Petko Bakalov, Erik G. Hoel, Wee-Liang Heng, Vassi...
We describe a prototype software system for investigating novel human-computer interaction techniques for 3-D geospatial data. This system, M4-Geo (Multi-Modal Mesh Manipulation o...
The aim of this paper is to present an evolutionary system for classification problem called GAPBNF_Rule. GAPBNF_Rule is a powerful evolutionary method that distinguishes between ...
In this paper, we propose a novel client-side, multi-granularity caching scheme, called "Complementary Space Caching" (CS caching), for location-based services in mobile ...
Ken C. K. Lee, Wang-Chien Lee, Baihua Zheng, Jianl...