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VMV
2003
94views Visualization» more  VMV 2003»
14 years 11 months ago
IN: SHOP - Using Telepresence and Immersive VR for a New Shopping Experience
IN:SHOP uses the blue-c 3D video technology to implement distributed shopping in a shared virtual world. IN:SHOP combines traditional shopping and marketing structures with 3D com...
Silke Lang, Martin Näf, Markus H. Gross, Ludg...
ITS
1998
Springer
139views Multimedia» more  ITS 1998»
15 years 1 months ago
Habitable 3D Learning Environments for Situated Learning
The growing emphasis on learner-centered education focuses on intrinsically motivated learning via engaging problem-solving activities. Habitable 3D learning environments, in which...
William H. Bares, Luke S. Zettlemoyer, James C. Le...
JPDC
2008
134views more  JPDC 2008»
14 years 9 months ago
Analyzing the performance of a cluster-based architecture for immersive visualization systems
Cluster computing has become an essential issue for designing immersive visualization systems. This paradigm employs scalable clusters of commodity computers with much lower costs...
Pedro Morillo, Aron Bierbaum, Patrick Hartling, Ma...
PROCEDIA
2010
129views more  PROCEDIA 2010»
14 years 4 months ago
Car-driving assistance using organization measurement of reactive multi-agent system
This work presents an approach to the obstacle avoidance problem, applicable in the frame of driver assistance. A decision, expressed as a proposed acceleration vector for the veh...
Franck Gechter, Jean-Michel Contet, Pablo Gruer, A...
ICCSA
2005
Springer
15 years 3 months ago
Implementing Immersive Clustering with VR Juggler
Abstract. The last advances in commodity hardware have allowed users of immersive visualization to create high-performance systems using a set of interconnected computers. These sy...
Aron Bierbaum, Patrick Hartling, Pedro Morillo, Ca...