We present an interactive algorithm to compute discretized 3D Euclidean distance fields. Given a set of piecewise linear geometric primitives, our algorithm computes the distance...
Avneesh Sud, Naga K. Govindaraju, Russell Gayle, D...
: Discussing ubiquitous computing, the role of space is not quite clear. To get an understanding of the thinking on space, the main concepts of absolute, relational, and social spa...
- An adaptive watermarking method based on the human visual system model and the fuzzy inference system in wavelet domain is proposed. Fuzzy logic is used for data fusion and build...
We couple occlusion modeling and multi-frame motion estimation to compute dense, temporally extended point trajectories in video with significant occlusions. Our approach combine...
This papers tests the relevance of interest points to predict eye movements of subjects when viewing video sequences freely. Moreover the papers compares the eye positions of subje...
Alain Simac-Lejeune, Sophie Marat, Denis Pellerin,...