Physical gaming is a genre of computer games that has recently been made available for the home. But what does it mean to bring games home that were originally designed for play in...
We propose a framework for defining agent-based models (ABMs) and two algorithms for the automatic parallelization of agent-based models, a general version P-ABMG for all ABMs def...
This paper considers interaction of the human arm with ``virtual'' objects simulated mechanically by a planar robot. Haptic perception of spatial properties of objects is...
Ernest D. Fasse, Neville Hogan, Bruce A. Kay, Ferd...
Bag-of-visual Words (BoW) image representation is getting popular in computer vision and multimedia communities. However, experiments show that the traditional BoW representation ...
In many machine learning applications, like Brain - Computer Interfaces (BCI), only high-dimensional noisy data are available rendering the discrimination task non-trivial. In thi...