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70
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KES
2005
Springer
15 years 6 months ago
Sustainable Memory System Using Global and Conical Spaces
: We present a concept and implementation of a computational support for spatial memory management and describe its temporal evolution. Our essential idea is to use an immersible g...
Hidekazu Kubota, Satoshi Nomura, Yasuyuki Sumi, To...
91
Voted
VMV
2003
94views Visualization» more  VMV 2003»
15 years 2 months ago
IN: SHOP - Using Telepresence and Immersive VR for a New Shopping Experience
IN:SHOP uses the blue-c 3D video technology to implement distributed shopping in a shared virtual world. IN:SHOP combines traditional shopping and marketing structures with 3D com...
Silke Lang, Martin Näf, Markus H. Gross, Ludg...
ICASSP
2011
IEEE
14 years 4 months ago
Real time speaker localization and detection system for camera steering in multiparticipant videoconferencing environments
A real time speaker localization and detection system for videoconferencing environments is presented. In this system, a recently proposed modified Steered Response Power - Phase...
Amparo Marti, Maximo Cobos, José J. L&oacut...
212
Voted
CGF
2011
14 years 7 months ago
A Parallel SPH Implementation on Multi-Core CPUs
This paper presents a parallel framework for simulating fluids with the Smoothed Particle Hydrodynamics (SPH) method. For low computational costs per simulation step, efficient ...
Markus Ihmsen, Nadir Akinci, Markus Becker, Matthi...
134
Voted
ICIP
1999
IEEE
16 years 2 months ago
Quadtrees for Embedded Surface Visualization: Constraints and Efficient Data Structures
The quadtree data structure is widely used in digital image processing and computer graphics for modeling spatial segmentation of images and surfaces. A quadtree is a tree in whic...
Laurent Balmelli, Jelena Kovacevic, Martin Vetterl...