We propose a novel method for computing a geometrically consistent and spatially dense matching between two 3D shapes. Rather than mapping points to points we match infinitesimal...
Thomas Windheuser, Ulrich Schlickewei, Frank R. Sc...
This paper presents a fast disparity analysis approach based on a hybrid block- and pixel-recursive matching scheme. The key idea is to choose efficiently a small number of candid...
Peter Kauff, Nicole Brandenburg, Michael Karl, Oli...
Skinning of an ordered set of discrete circles is discussed in this paper. By skinning we mean the geometric construction of two G1 continuous curves touching each of the circles ...
We propose a new and flexible hierarchical multibaseline stereo algorithm that features a non-uniform spatial decomposition of the disparity map. The visibility computation and r...
We present a system for the interactive navigation through high-resolution cylindrical panoramas. The system is based on MPEG-4 and describes the virtual world by the scene descri...