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ICCV
2011
IEEE
14 years 21 days ago
Geometrically Consistent Elastic Matching of 3D Shapes: A Linear Programming Solution
We propose a novel method for computing a geometrically consistent and spatially dense matching between two 3D shapes. Rather than mapping points to points we match infinitesimal...
Thomas Windheuser, Ulrich Schlickewei, Frank R. Sc...
WSCG
2001
91views more  WSCG 2001»
15 years 2 months ago
Fast Hybrid Block- and Pixel- Recursive Disparity Analysis for Real-Time Applications in Immersive Tele-Conference Scenarios
This paper presents a fast disparity analysis approach based on a hybrid block- and pixel-recursive matching scheme. The key idea is to choose efficiently a small number of candid...
Peter Kauff, Nicole Brandenburg, Michael Karl, Oli...
105
Voted
CAGD
2010
132views more  CAGD 2010»
14 years 9 months ago
Skinning of circles and spheres
Skinning of an ordered set of discrete circles is discussed in this paper. By skinning we mean the geometric construction of two G1 continuous curves touching each of the circles ...
R. Kunkli, M. Hoffmann
CRV
2007
IEEE
81views Robotics» more  CRV 2007»
15 years 7 months ago
Non-Uniform Hierarchical Geo-consistency for Multi-baseline Stereo
We propose a new and flexible hierarchical multibaseline stereo algorithm that features a non-uniform spatial decomposition of the disparity map. The visibility computation and r...
Marc-Antoine Drouin, Martin Trudeau, Sébast...
98
Voted
VMV
2004
179views Visualization» more  VMV 2004»
15 years 2 months ago
High-Resolution Interactive Panoramas with MPEG-4
We present a system for the interactive navigation through high-resolution cylindrical panoramas. The system is based on MPEG-4 and describes the virtual world by the scene descri...
Peter Eisert, Yong Guo, Anke Riechers, Jürgen...