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CHI
2004
ACM
16 years 2 days ago
Science at the Speed of Thought
Abstract. In this paper we describe a virtual laboratory that is designed to accelerate scientific exploration and discovery by minimizing the time between the generation of a scie...
Judith Ellen Devaney, Steven G. Satterfield, John ...
IJCV
2002
219views more  IJCV 2002»
14 years 11 months ago
View-Invariant Representation and Recognition of Actions
Analysis of human perception of motion shows that information for representing the motion is obtained from the dramatic changes in the speed and direction of the trajectory. In thi...
Cen Rao, Alper Yilmaz, Mubarak Shah
GW
2003
Springer
310views Biometrics» more  GW 2003»
15 years 5 months ago
Ghost in the Cave - An Interactive Collaborative Game Using Non-verbal Communication
The interactive game environment, Ghost in the Cave, presented in this short paper, is a work still in progress. The game involves participants in an activity using non-verbal emot...
Marie-Louise Rinman, Anders Friberg, Bendik Bendik...
ACSC
2003
IEEE
15 years 5 months ago
Self-Adaptive Clock Synchronization Based on Clock Precision Difference
This paper presents an innovative strategy to synchronize all virtual clocks in asynchronous Internet environments. Our model is based on the architecture of one reference clock a...
Ying Zhao, Wanlei Zhou, Elicia Lanham, Shui Yu, Mi...
VR
2010
IEEE
188views Virtual Reality» more  VR 2010»
14 years 10 months ago
Illuminating the past: state of the art
Virtual reconstruction and representation of historical environments and objects have been of research interest for nearly two decades. Physically-based and historically accurate ...
Jassim Happa, Mark Mudge, Kurt Debattista, Alessan...