Gaze visualizations represent an effective way for gaining fast insights into eye tracking data. Current approaches do not adequately support eye tracking studies for three-dimens...
This paper describes a behavioural model used to simulate realistic eye-gaze behaviour and body animations for avatars representing participants in a shared immersive virtual envi...
Vinoba Vinayagamoorthy, Maia Garau, Anthony Steed,...
We describe two instances in which precise mechanical calibration of virtual environments equipment has been replaced by automated algorithmic calibration through software that en...
In this paper we describe the navigational behavior of the students of a e-learning virtual environment, in order to determine whether such navigational patterns are related to th...
``Virtual'' is a potent buzzword, freely applied to many situations, with many meanings. In this exploratory study, we develop a more precise understanding of ``virtual...
Mary Beth Watson-Manheim, Katherine M. Chudoba, Ke...