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CW
2005
IEEE
15 years 10 months ago
On a Serverless Networked Virtual Ball Game for Multi-Player
This paper studies the way to improve consistency of states in a ball-game typed Distributed Virtual Environment (DVE) with lag, in peer-to-peer (P2P) architecture. That is, we ar...
Yoshihiro Kawano, Tatsuhiro Yonekura
IPPS
2002
IEEE
15 years 9 months ago
Reliable Communication in Faulty Star Networks
‘ We take advantage of the hierarchical structure of the star graph network to obtain an efficient method for constructing node-disjoint paths between arbitrary pairs of nodes in...
Khaled Day, Abdel Elah Al-Ayyoub
COLCOM
2009
IEEE
15 years 9 months ago
Square region-based coverage and connectivity probability model in wireless sensor networks
—Sensing coverage and network connectivity are two fundamental issues in wireless sensor networks (WSNs). Due to resource constraints of sensor nodes, it may not be possible, or ...
Xiaofei Xing, Guojun Wang, Jie Wu, Jie Li
ICPP
2000
IEEE
15 years 8 months ago
Domination and Its Applications in Ad Hoc Wireless Networks with Unidirectional Links
We consider an efficient distributed algorithm for determining a dominating and absorbant set of vertices (mobile hosts) in a given directed graph that represents an ad hoc wirel...
Jie Wu, Hailan Li
IPPS
2000
IEEE
15 years 8 months ago
Network Survivability Simulation of a Commercially Deployed Dynamic Routing System Protocol
With the ever-increasing demands on server applications, many new server services are distributed in nature. We evaluated one hundred deployed systems and found that over a one-yea...
Abdur Chowdhury, Ophir Frieder, Paul Luse, Peng-Ju...