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AIM
2005
14 years 11 months ago
General Game Playing: Overview of the AAAI Competition
A General Game Playing System is one that can accept a formal description of a game and play the game effectively without human intervention. Unlike specialized game players, such...
Michael R. Genesereth, Nathaniel Love, Barney Pell
JUCS
2007
165views more  JUCS 2007»
14 years 11 months ago
A Cultural Information System Providing e-commerce Web Services, Digital Rights Management and Copyright Protection
: The issue addressed in this paper focuses on the design and implementation of an advanced information system for Cultural Organizations, which serves as a platform for the exploi...
Dimitris K. Tsolis, Spyros Sioutas, Lambros Drosso...
CIB
2004
90views more  CIB 2004»
14 years 11 months ago
A Support Environment for Domain Ontology Development with General Ontologies and Text Corpus
For constructing semantically rich service descriptions in Grid services, emerging ontologies are being used. To generate ontologies, an issue named "ontology bottleneck"...
Naoki Sugiura, Noriaki Izumi, Takahira Yamaguchi
78
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COLING
2002
14 years 11 months ago
Text Authoring, Knowledge Acquisition and Description Logics
We present a principled approach to the problem of connecting a controlled document authoring system with a knowledge base. We start by describingclosed-world authoring situations...
Marc Dymetman
CORR
2002
Springer
79views Education» more  CORR 2002»
14 years 11 months ago
Technical Note: Bias and the Quantification of Stability
Research on bias in machine learning algorithms has generally been concerned with the impact of bias on predictive accuracy. We believe that there are other factors that should al...
Peter D. Turney