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DATE
2006
IEEE
109views Hardware» more  DATE 2006»
15 years 6 months ago
A single photon avalanche diode array fabricated in deep-submicron CMOS technology
We report the first fully integrated single photon avalanche diode array fabricated in 0.35µm CMOS technology. At 25µm, the pixel pitch achieved by this design is the smallest e...
Cristiano Niclass, Maximilian Sergio, Edoardo Char...
SIGGRAPH
2000
ACM
15 years 4 months ago
Time-dependent visual adaptation for fast realistic image display
Human vision takes time to adapt to large changes in scene intensity, and these transient adjustments have a profound effect on visual appearance. This paper offers a new operator...
Sumanta N. Pattanaik, Jack Tumblin, Yangli Hector ...
IJVR
2007
171views more  IJVR 2007»
15 years 8 days ago
Real Time Rendering and Animation of Virtual Characters
—In this paper, we focus on the different aspects of real time visualization and animation of realistic virtual characters. The common goal for our research was to come up with s...
Yvonne Jung, Christian Knöpfle
SECURWARE
2008
IEEE
15 years 6 months ago
Fast Algorithms for Local Inconsistency Detection in Firewall ACL Updates
Filtering is a very important issue in next generation networks. These networks consist of a relatively high number of resource constrained devices with very special features, suc...
Sergio Pozo Hidalgo, Rafael Ceballos, Rafael M. Ga...
EUROGRAPHICS
2010
Eurographics
15 years 9 months ago
Real-time Realistic Ocean Lighting using Seamless Transitions from Geometry to BRDF
Realistic animation and rendering of the ocean is an important aspect for simulators, movies and video games. By nature, the ocean is a difficult problem for Computer Graphics: i...
Eric Bruneton, Fabrice Neyret, Nicolas Holzschuch