This paper presents a versatile hardware/software cosimulation and co-design environment for embedded 3D graphics accelerators. The GRAphics AcceLerator design exploration framewo...
Dan Crisu, Sorin Cotofana, Stamatis Vassiliadis, P...
Abstract. Image segmentation and figure/ground organization are fundamental steps in visual perception. This paper introduces an algorithm that couples these tasks together in a s...
Abstract The research presented here is to create 3D virtual face based on the canonical face model derived from a clustering method on facial feature points. The algorithm efficie...
In this paper we present a semi-automatic ontology editor as implemented in a new version of OntoGen system. The system integrates machine learning and text mining algorithms into ...
Abstract. We present a large-scale Neuromorphic model based on integrateand-fire (IF) neurons that analyses objects and their depth within a moving visual scene. A feature-based al...