Software reuse and especially the paradigm of software components are promising approaches to increase the efficiency of software development. One of the basic problems of softwar...
—We describe the generation of the simulation environment for the Sandbridge Sandblaster multithreaded processor. The processor model is described using the Sandblaster architect...
C. John Glossner, Sean Dorward, Sanjay Jinturkar, ...
We describe a prototype of a diffraction range finding camera implemented in, and simulated by, Java. This sensor is able to digitize objects in 3D using only a single video camer...
This paper describes the development of a system for teaching C/C++ using a LegoTM NXT in a CSI college course on introductory programming. The programming of the NXT robot has be...
Amy Delman, Adiba Ishak, Lawrence Goetz, Mikhail K...
This paper describes the design and empirical validation of three distinct pedagogical agent roles (Expert, Motivator, and Mentor) for college students within the MIMIC (Multiple I...