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» Specification Diagrams for Actor Systems
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CA
1998
IEEE
15 years 1 months ago
Real-Time Facial Animation based upon a Bank of 3D Facial Expressions
The importance of faces in human interaction explains the desire for synthetic faces as a communication vehicle in computer graphics. Unfortunately, animating a face is a very com...
C. Kouadio, Pierre Poulin, P. Lachapelle
IWSSD
1993
IEEE
15 years 1 months ago
Fine-Grain Process Modelling
In this paper, we propose the use of fine-grain process modelling as an aid to software development. We suggest the use of two levels of granularity, one at the level of the indiv...
Bashar Nuseibeh, Anthony Finkelstein, Jeff Kramer
CG
2005
Springer
14 years 9 months ago
LADDER, a sketching language for user interface developers
Sketch recognition systems are currently being developed for many domains, but can be time consuming to build if they are to handle the intricacies of each domain. In order to aid...
Tracy Hammond, Randall Davis
JUCS
2010
159views more  JUCS 2010»
14 years 4 months ago
Developing a Secure Mobile Grid System through a UML Extension
: The idea of developing software through systematic development processes to improve software quality is not new. Nevertheless, there are still many information systems such as th...
David G. Rosado, Eduardo Fernández-Medina, ...
IJIT
2004
14 years 11 months ago
On proposing a Markup Language for Statecharts to be used in Performance Evaluation
Statecharts have been originally created to specify complex reactive systems for use in simulating real-time applications. They extend state transition diagrams with notons of hier...
A. S. M. S. Amaral, R. R. Veloso, Nandamudi Lankal...