This paper sums up lessons learned from a sequence of cooperative design workshops where end users were enabled to design mobile systems through scenario building, role playing, a...
To compare the outcomes of participatory and user-centered contextual design, case study methods and the Activity Checklist derived from Activity Theory are used to analyze two sy...
While code understanding is the primary program comprehension activity, it is quite challenging to recognize the application requirements from code, since they have usually been o...
Mohammad El-Ramly, Eleni Stroulia, Paul G. Sorenso...
: After more than ten years of research aiming at defining methods and techniques to deliver personalized instruction, Adaptive Educational Hypermedia Systems have not made the jum...
The purpose of this paper is to study the problem of pattern classification as this is presented in the context of data mining. Among the various approaches we focus on the use of ...
Nikos Pelekis, Babis Theodoulidis, Ioannis Kopanak...