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» Specification Modules for Methodical System Development
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CHI
2004
ACM
16 years 2 months ago
Putting the users center stage: role playing and low-fi prototyping enable end users to design mobile systems
This paper sums up lessons learned from a sequence of cooperative design workshops where end users were enabled to design mobile systems through scenario building, role playing, a...
Dag Svanaes, Gry Seland
PDC
2004
ACM
15 years 7 months ago
The impact of participation in information system design: a comparison of contextual placements
To compare the outcomes of participatory and user-centered contextual design, case study methods and the Activity Checklist derived from Activity Theory are used to analyze two sy...
Magnus Irestig, Henrik Eriksson, Toomas Timpka
IWPC
2002
IEEE
15 years 7 months ago
Mining System-User Interaction Traces for Use Case Models
While code understanding is the primary program comprehension activity, it is quite challenging to recognize the application requirements from code, since they have usually been o...
Mohammad El-Ramly, Eleni Stroulia, Paul G. Sorenso...
JUCS
2008
166views more  JUCS 2008»
15 years 2 months ago
Learning Design in Adaptive Educational Hypermedia Systems
: After more than ten years of research aiming at defining methods and techniques to deliver personalized instruction, Adaptive Educational Hypermedia Systems have not made the jum...
Adriana J. Berlanga, Francisco José Garc&ia...
118
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PARMA
2004
174views Database» more  PARMA 2004»
15 years 3 months ago
Fuzzy Miner - A Fuzzy System for Solving Pattern Classification Problems
The purpose of this paper is to study the problem of pattern classification as this is presented in the context of data mining. Among the various approaches we focus on the use of ...
Nikos Pelekis, Babis Theodoulidis, Ioannis Kopanak...