Time redundancy (rollback-recovery) and hardware redundancy are commonly used in real-time systems to achieve fault tolerance. From an energy consumption point of view, time redun...
Abstract. Systematic engineering design processes have many aspects in common with software engineering, with CAD/CAM objects replacing program code as the implementation stage of ...
Michael Kohlhase, Johannes Lemburg, Lutz Schrö...
Modern embedded systems for image processing involve increasingly complex levels of functionality under real-time and resourcerelated constraints. As this complexity increases, th...
We propose a simple programming language, called Nemo, specific to the domain of multi-task real-time embedded systems, such as in robotic, automotive or avionics systems. It can ...
In this paper, we present a functional partitioning method for low power real-time distributed embedded systems whose constituent nodes are systems-on-a-chip (SOCs). The systemlev...