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» Specifying Behavior in C
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GRAPHICSINTERFACE
2011
14 years 1 months ago
Mid-level smoke control for 2D animation
In this paper we introduce the notion that artists should be able to control fluid simulations by providing examples of expected local fluid behavior (for instance, an artist mi...
Alfred Barnat, Zeyang Li, James McCann, Nancy S. P...
CONCUR
2008
Springer
14 years 11 months ago
A Notion of Glue Expressiveness for Component-Based Systems
Abstract. Comparison between different formalisms and models is often by flattening structure and reducing them to behaviorally equivalent models e.g., automaton and Turing machine...
Simon Bliudze, Joseph Sifakis
ICML
2006
IEEE
15 years 10 months ago
Maximum margin planning
Mobile robots often rely upon systems that render sensor data and perceptual features into costs that can be used in a planner. The behavior that a designer wishes the planner to ...
Nathan D. Ratliff, J. Andrew Bagnell, Martin Zinke...
OOPSLA
2007
Springer
15 years 4 months ago
From developer's head to developer tests: characterization, theories, and preventing one more bug
Unit testing frameworks like JUnit are a popular and effective way to prevent developer bugs. We are investigating two ways of building on these frameworks to prevent more bugs wi...
David Saff
COMPSAC
2005
IEEE
15 years 3 months ago
Reasoning About Software Architecture-Based Regression Testing Through a Case Study
Two main issues need to be covered when dealing with the dependability of component-based systems: quality assurance of reusable software components and quality assurance of the a...
Henry Muccini, Marcio S. Dias, Debra J. Richardson