The three-dimensional models used to embody intelligent agents are becoming increasingly realistic. We discuss two studies in which we embodied intelligently behaving virtual agent...
Jeremy N. Bailenson, Andrew C. Beall, Jim Blascovi...
We present SPNP, a powerful GSPN package developed at Duke University. SPNP allows the modeling of complex system behaviors. Advanced constructs are available, such as markingdepe...
Gianfranco Ciardo, Jogesh K. Muppala, Kishor S. Tr...
Artificial Intelligence deals with the automated simulation of human intelligent behavior. Various aspects of human faculties are tackled using computational models. It is clear th...
Abstract. In this paper game scenarios that aim to establish elements of cooperative play such as imitation and turn taking between children with autism and a caregiver are investi...
We embodied networks of cultured biological neurons in simulation and in robotics. This is a new research paradigm to study learning, memory, and information processing in real tim...
Douglas J. Bakkum, Alexander C. Shkolnik, Guy Ben-...