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» Specifying Business Requirements through Interaction Design
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UIST
2006
ACM
15 years 5 months ago
A direct texture placement and editing interface
The creation of most models used in computer animation and computer games requires the assignment of texture coordinates, texture painting, and texture editing. We present a novel...
Yotam I. Gingold, Philip L. Davidson, Jefferson Y....
CEEMAS
2001
Springer
15 years 3 months ago
UML for Behavior-Oriented Multi-agent Simulations
Developing multi-agent simulations seems to be rather straight forward, as active entities in the original correspond to active agents in the model. Thus plausible behaviors can be...
Christoph Oechslein, Franziska Klügl, Rainer ...
DOCENG
2008
ACM
15 years 26 days ago
Adaptation of scalable multimedia documents
Several scalable media codecs have been standardized in recent years to cope with heterogeneous usage conditions and to aim at always providing audio, video and image content in t...
Benoît Pellan, Cyril Concolato
SAC
2010
ACM
15 years 5 months ago
General constant expressions for system programming languages
Most mainstream system programming languages provide support for builtin types, and extension mechanisms through userdefined types. They also come with a notion of constant expre...
Gabriel Dos Reis, Bjarne Stroustrup
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ATAL
2008
Springer
15 years 1 months ago
A domain specific modeling language for multiagent systems
Software systems are becoming more and more complex with a large number of interacting partners often distributed over a network. A common dilemma faced by software engineers in b...
Christian Hahn