The synthesis of reactive systems requires the solution of two-player games on graphs with -regular objectives. When the objective is specified by a linear temporal logic formula o...
In previous work we have developed a syntactic reduction of repeated reachability to reachability for finite state systems. This may lead to simpler and more uniform proofs for mo...
Spatial logics have been used to describe properties of treelike structures (Ambient Logic) and in a Hoare style to reason about dynamic updates of heap-like structures (Separatio...
We present the CIFFWEB system, an innovative tool for the verification of web sites, relying upon abductive logic programming. The system allows the user to define rules that a web...
Self-adapting software adapts its behavior in an autonomic way, by dynamically adding, suppressing and recomposing components, and by the use of computational reflection. One way t...