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CGF
1998
213views more  CGF 1998»
14 years 9 months ago
Interactive Construction and Animation of Layered Elastically Deformable Characters
An interactive system is described for creating and animating deformable 3D characters. By using a hybrid layered model of kinematic and physics-based components together with an ...
Russell Turner, Enrico Gobbetti
JSS
2002
90views more  JSS 2002»
14 years 9 months ago
Visual requirement representation
Most software development errors are caused by incorrect or ambiguous requirement specifications gathered during the requirement elicitation and analysis phase. For the past decad...
Deng-Jyi Chen, Wu-Chi Chen, Krishna M. Kavi
102
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SAC
2002
ACM
14 years 9 months ago
A mobility and traffic generation framework for modeling and simulating ad hoc communication networks
We present a generic mobility and traffic generation framework that can be incorporated into a tool for modeling and simulating large scale ad hoc networks. Three components of thi...
Christopher L. Barrett, Madhav V. Marathe, James P...
RAS
2008
80views more  RAS 2008»
14 years 9 months ago
Motion design and learning of autonomous robots based on primitives and heuristic cost-to-go
The task of trajectory design of autonomous vehicles is typically two-fold. First, it needs to take into account the intrinsic dynamics of the vehicle, which are sometimes termed ...
Keyong Li, Raffaello D'Andrea
SAC
2008
ACM
14 years 9 months ago
Offline count-limited certificates
In this paper, we present the idea of offline count-limited certificates (or clics for short), and show how these can be implemented using minimal trusted hardware functionality a...
Luis F. G. Sarmenta, Marten van Dijk, Jonathan Rho...