The creation of most models used in computer animation and computer games requires the assignment of texture coordinates, texture painting, and texture editing. We present a novel...
Yotam I. Gingold, Philip L. Davidson, Jefferson Y....
We describe race-free properties of a hardware description language called GEZEL. The language describes networks of cycle-true finite-state-machines with datapaths (FSMDs). We de...
Patrick Schaumont, Sandeep K. Shukla, Ingrid Verba...
Linear perspective is a good approximation to the format in which the human visual system conveys 3D scene information to the brain. Artists expressing 3D scenes, however, create ...
Patrick Coleman, Karan Singh, Leon Barrett, Nisha ...
Analysis of sketched digital ink is often aided by the division of stroke points into perceptually-salient fragments based on geometric features. Fragmentation has many applicatio...
Heloise Hwawen Hse, Michael Shilman, A. Richard Ne...
We present an annotation management system for relational databases. In this system, every piece of data in a relation is assumed to have zero or more annotations associated with ...
Deepavali Bhagwat, Laura Chiticariu, Wang Chiew Ta...