This paper is concerned with synthetic agents interacting with virtual environments, called animated creatures. The animated creatures are articulated graphical gures that are eq...
Software comprehension (understanding software structure and behavior) is essential for developing, maintaining, and improving software. This is particularly true of agent-based s...
The paper presents the Multi Agent System (MAS) designed for the large scale parallel computations. The special kind of diffusionbased scheduling enables to decompose and allocate...
Maciej Smolka, Piotr Uhruski, Robert Schaefer, Mar...
Agent theories and agent programs are two very different styles of specification of agent behavior. The former are declarative in nature, while the latter have an imperative fl...
A dynamic model of a multiagent system defines a probability distribution over possible system behaviors over time. Alternative representations for such models present tradeoffs i...
Quang Duong, Michael P. Wellman, Satinder P. Singh...