The input vocabulary for touch--screen interaction on handhelds is dramatically limited, especially when the thumb must be used. To enrich that vocabulary we propose to discrimina...
This article summarises part of the work done during the first two years of the SOCS project, with respect to the task of modelling interaction amongst CL-based agents. It describe...
Marco Alberti, Federico Chesani, Marco Gavanelli, ...
Developing streaming applications on heterogenous multi-processor architectures like the Cell is difficult. Currently, application developers need to know about hardware details t...
Recently, animations with deforming objects have been frequently used in various computer graphics applications. Metamorphosis (or morphing) of three-dimensional objects is one of...
In this paper, we introduce a system to virtually restore damaged or historically significant objects without needing to physically change the object in any way. Our work addresse...