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» Specifying interaction surfaces using interaction maps
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CHI
2009
ACM
16 years 4 months ago
MicroRolls: expanding touch-screen input vocabulary by distinguishing rolls vs. slides of the thumb
The input vocabulary for touch--screen interaction on handhelds is dramatically limited, especially when the thumb must be used. To enrich that vocabulary we propose to discrimina...
Anne Roudaut, Eric Lecolinet, Yves Guiard
GC
2004
Springer
15 years 8 months ago
The SOCS Computational Logic Approach to the Specification and Verification of Agent Societies
This article summarises part of the work done during the first two years of the SOCS project, with respect to the task of modelling interaction amongst CL-based agents. It describe...
Marco Alberti, Federico Chesani, Marco Gavanelli, ...
HIPEAC
2009
Springer
15 years 11 months ago
Mapping and Synchronizing Streaming Applications on Cell Processors
Developing streaming applications on heterogenous multi-processor architectures like the Cell is difficult. Currently, application developers need to know about hardware details t...
Maik Nijhuis, Herbert Bos, Henri E. Bal, Cé...
CGA
2000
15 years 4 months ago
Metamorphosis of Arbitrary Triangular Meshes
Recently, animations with deforming objects have been frequently used in various computer graphics applications. Metamorphosis (or morphing) of three-dimensional objects is one of...
Takashi Kanai, Hiromasa Suzuki, Fumihiko Kimura
TOG
2008
108views more  TOG 2008»
15 years 4 months ago
A virtual restoration stage for real-world objects
In this paper, we introduce a system to virtually restore damaged or historically significant objects without needing to physically change the object in any way. Our work addresse...
Daniel G. Aliaga, Alvin J. Law, Yu Hong Yeung