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DEBU
2006
163views more  DEBU 2006»
15 years 4 months ago
Towards Activity Databases: Using Sensors and Statistical Models to Summarize People's Lives
Automated reasoning about human behavior is a central goal of artificial intelligence. In order to engage and intervene in a meaningful way, an intelligent system must be able to ...
Tanzeem Choudhury, Matthai Philipose, Danny Wyatt,...
GPCE
2008
Springer
15 years 5 months ago
Program refactoring using functional aspects
A functional aspect is an aspect that has the semantics of a transformation; it is a function that maps a program to an advised program. Functional aspects are composed by functio...
Sven Apel, Christian Kästner, Don S. Batory
SI3D
2006
ACM
15 years 10 months ago
Abstract shade trees
Shade Trees Morgan McGuire George Stathis Hanspeter Pfister Shriram Krishnamurthi Brown University Harvard Extension School MERL Brown University As GPU-powered special effects be...
Morgan McGuire, George Stathis, Hanspeter Pfister,...
AIIDE
2008
15 years 7 months ago
Recombinable Game Mechanics for Automated Design Support
Systems that provide automated game-design support-whether fully automated game generators, or tools to assist human designers--must be able to maintain a representation of a game...
Mark J. Nelson, Michael Mateas
CHI
2005
ACM
16 years 5 months ago
A study on the manipulation of 2D objects in a projector/camera-based augmented reality environment
Are the object manipulation techniques traditionally used in head?mounted displays (HMDs) applicable to augmented reality based projection systems? This paper examines the differe...
Stephen Voida, Mark Podlaseck, Rick Kjeldsen, Clau...