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» Specifying interaction surfaces using interaction maps
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ICAT
2007
IEEE
15 years 10 months ago
A PDA-based See-through Interface within an Immersive Environment
- With the use of an immersive display system such as the CAVE, the user is able to perceive a 3D environment realistically. However, the interaction on such systems faces some dif...
Miranda Miranda Miguel, Takefumi Ogawa, Kiyoshi Ki...
SIGGRAPH
1998
ACM
15 years 8 months ago
Wires: A Geometric Deformation Technique
Finding effective interactive deformation techniques for complex geometric objects continues to be a challenging problem in modeling and animation. We present an approach that is ...
Karan Singh, Eugene Fiume
VISUALIZATION
1997
IEEE
15 years 8 months ago
The contour spectrum
We introduce the contour spectrum, a user interface component that improves qualitative user interaction and provides real-time exact quanti cation in the visualization of isocont...
Chandrajit L. Bajaj, Valerio Pascucci, Daniel Schi...
HAPTICS
2009
IEEE
15 years 8 months ago
Stretchable fingernail sensors for measurement of fingertip force
This paper describes a novel stretchable fingernail sensor for measuring fingertip forces for human-computer interaction. The fingernail sensor uses photoplethysmography to measur...
Jumana M. Abu-Khalaf, Jung Woo Park, Debra J. Masc...
DAGSTUHL
1997
15 years 5 months ago
Fast and Accurate Collision Detection for Virtual Environments
A realistic simulation system, which couples geometry and physics, can provide a useful toolkit for virtual environments. Interactions among moving objects in the virtual worlds a...
Ming C. Lin