In this paper we present a framework for computing depth images at interactive rates. Our approach is based on combining time-of-flight (TOF) range data with stereo vision. We use ...
Message Sequence Charts (MSCs) are an appealing visual formalism mainly used in the early stages of system design to capture the system requirements. However, if we move towards a...
We discuss the theory, design, and performance of a flat-panel tactile display capable of controlling shear force on a finger. In previous research a TPaD variable friction devi...
Erik C. Chubb, J. Edward Colgate, Michael A. Peshk...
We present a fast proximity query algorithm for haptic display of complex deformable models using a layered representation. Assuming that each solid model can be represented as a ...
Nico Galoppo, Miguel A. Otaduy, Paul Mecklenburg, ...
We present a new approach to isosurface visualization that we call “iso-splatting.” We use point primitives for representing and rendering isosurfaces. The method consists of ...