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» Specifying interaction surfaces using interaction maps
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IJCAI
2007
15 years 5 months ago
Emotions as Durative Dynamic State for Action Selection
Human intelligence requires decades of full-time training before it can be reliably utilised in modern economies. In contrast, AI agents must be made reliable but interesting in r...
Emmanuel Tanguy, Philip J. Willis, Joanna Bryson
ATAL
2009
Springer
15 years 5 months ago
Playing with Agent Coordination Patterns in MAGE
MAGE (Multi-Agent Game Environment) is a logic-based framework that uses games as a metaphor for representing complex agent activities within an artificial society. More specifical...
Visara Urovi, Kostas Stathis
ENTCS
2007
103views more  ENTCS 2007»
15 years 4 months ago
Policy-based Coordination in PAGODA: A Case Study
PAGODA (Policy And GOal Based Distributed Autonomy) is a modular architecture for specifying and prototyping autonomous systems. A PAGODA node (agent) interacts with its environme...
Carolyn L. Talcott
CHI
2011
ACM
14 years 7 months ago
Exploring reactive access control
As users store and share more digital content at home, access control becomes increasingly important. One promising approach for helping non-expert users create accurate access po...
Michelle L. Mazurek, Peter F. Klemperer, Richard S...
SIGMOD
2011
ACM
234views Database» more  SIGMOD 2011»
14 years 6 months ago
Ranking with uncertain scoring functions: semantics and sensitivity measures
Ranking queries report the top-K results according to a user-defined scoring function. A widely used scoring function is the weighted summation of multiple scores. Often times, u...
Mohamed A. Soliman, Ihab F. Ilyas, Davide Martinen...