This paper is focused on the question of simulation and visualization of 3D gel and paste dynamic effects. In a first part, we introduce a 3D physically based particle (or mass-in...
Claire Guilbaud, Annie Luciani, Nicolas Castagn&ea...
This paper describes a new method of combining ray-casting with segmentation. Volume rendering is performed at interactive rates on standard laptop computers, and visualizations in...
Controlling the movements of mobile robots, including driving the robot through the world and panning the robot’s cameras, typically requires many physical joysticks, buttons, a...
Mark Micire, Munjal Desai, Jill L. Drury, Eric McC...
Groups of users often have shared information needs – for example, business colleagues need to conduct research relating to joint projects and students must work together on gro...
Meredith Ringel Morris, Jarrod Lombardo, Daniel Wi...
In this paper we describe extensions to our work on ThinSight, necessary to scale the system to larger tabletop displays. The technique integrates optical sensors into existing of...
Shahram Izadi, Alex Butler, Steve Hodges, Darren W...