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» Specifying interaction surfaces using interaction maps
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174
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GRAPHICSINTERFACE
2004
15 years 5 months ago
A Hybrid Hardware-Accelerated Algorithm for High Quality Rendering of Visual Hulls
In this paper, a novel hybrid algorithm is presented for the fast construction and high-quality rendering of visual hulls. We combine the strengths of two complementary hardware-a...
Ming Li, Marcus A. Magnor, Hans-Peter Seidel
111
Voted
ISMVL
2007
IEEE
109views Hardware» more  ISMVL 2007»
15 years 10 months ago
Quantum Mechanical Model of Emotional Robot Behaviors
In this paper the emotional model of the humanoid Cynthea (Cybernetic Networked Humanoid Emotional Agent) robot is presented. The robot is explained at two levels: the cognitive l...
Martin Lukac, Marek A. Perkowski
130
Voted
SIGCOMM
2010
ACM
15 years 4 months ago
EyePhone: activating mobile phones with your eyes
As smartphones evolve researchers are studying new techniques to ease the human-mobile interaction. We propose EyePhone, a novel "hand-free" interfacing system capable o...
Emiliano Miluzzo, Tianyu Wang, Andrew T. Campbell
TVCG
2008
95views more  TVCG 2008»
15 years 3 months ago
A Taxonomy of 3D Occlusion Management for Visualization
While an important factor in depth perception, the occlusion effect in 3D environments also has a detrimental impact on tasks involving discovery, access, and spatial relation of o...
Niklas Elmqvist, Philippas Tsigas
139
Voted
IADIS
2004
15 years 5 months ago
Prototype of Cyber Assistant Professor: CAP
To reduce the production cost of 3D-CG educational contents for e-Learning system and to improve the capability of self-learning system, we developed a new self-learning system ba...
Hiroshi Matsuda, Yoshiaki Shindo