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» Spectral Volume Rendering based on the Kubelka-Munk Theory
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CGF
2005
98views more  CGF 2005»
14 years 10 months ago
Spectral Volume Rendering based on the Kubelka-Munk Theory
Colour realism plays an important role in computer graphics and visualization. In this paper, we present a new approach to direct volume rendering based on the Kubelka-Munk theory...
Alfie Abdul-Rahman, Min Chen
IMAGING
2004
14 years 11 months ago
Extending Printing Color Gamut by Optimizing the Spectral Reflectance of Inks
A computer simulation was performed to investigate the optimum combinations of three- and four-chromatic inks in order to maximize the color gamut for halftone printing. A virtual...
Yongda Chen, Roy S. Berns, Lawrence A. Taplin
VVS
2000
IEEE
176views Visualization» more  VVS 2000»
15 years 2 months ago
4D volume rendering with the Shear Warp factorisation
A novel approach for rendering time-varying data based on the Shear-Warp factorisation is presented. Reduction in storage space is achieved by detecting the changed areas within e...
Kostas Anagnostou, Tim J. Atherton, Andrew E. Wate...
SAC
2005
ACM
15 years 3 months ago
Time-varying, multivariate volume data reduction
Large-scale supercomputing is revolutionizing the way science is conducted. A growing challenge, however, is understanding the massive quantities of data produced by largescale si...
Nathaniel Fout, Kwan-Liu Ma, James P. Ahrens
PVG
2003
IEEE
212views Visualization» more  PVG 2003»
15 years 3 months ago
SLIC: Scheduled Linear Image Compositing for Parallel Volume Rendering
Parallel volume rendering offers a feasible solution to the large data visualization problem by distributing both the data and rendering calculations among multiple computers con...
Aleksander Stompel, Kwan-Liu Ma, Eric B. Lum, Jame...