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TVCG
2008
78views more  TVCG 2008»
14 years 11 months ago
Shape Deformation Using a Skeleton to Drive Simplex Transformations
This paper presents a skeleton-based method for deforming meshes (the skeleton need not be the medial axis). The significant difference from previous skeleton-based methods is that...
Han-Bing Yan, Shi-Min Hu, Ralph R. Martin, Yong-Li...
JZUSC
2010
133views more  JZUSC 2010»
14 years 10 months ago
Image driven shape deformation using styles
: In this paper, we propose an image driven shape deformation approach for stylizing a 3D mesh using styles learned from existing 2D illustrations. Our approach models a 2D illustr...
Guang-hua Tan, Wei Chen, Li-gang Liu
3DPVT
2004
IEEE
101views Visualization» more  3DPVT 2004»
15 years 3 months ago
Pyramid Coordinates for Morphing and Deformation
Many model editing operations, such as morphing, blending, and shape deformation, require the ability to interactively transform the surface of a model in response to some control...
Alla Sheffer, Vladislav Kraevoy
VMV
2003
151views Visualization» more  VMV 2003»
15 years 1 months ago
Optimized Spatial Hashing for Collision Detection of Deformable Objects
We propose a new approach to collision and self– collision detection of dynamically deforming objects that consist of tetrahedrons. Tetrahedral meshes are commonly used to repre...
Matthias Teschner, Bruno Heidelberger, Matthias M&...
TOG
2008
235views more  TOG 2008»
14 years 11 months ago
Articulated mesh animation from multi-view silhouettes
Details in mesh animations are difficult to generate but they have great impact on visual quality. In this work, we demonstrate a practical software system for capturing such deta...
Daniel Vlasic, Ilya Baran, Wojciech Matusik, Jovan...