—This paper presents a study of gradient estimation methods for rendering unstructured-mesh volume data. Gradient estimation is necessary for rendering shaded isosurfaces and spe...
—There are multiple areas of computer graphics where triangular meshes are being altered in order to reduce their size or complexity, while attempting to preserve the original sh...
With increasing design complexity, as well as continued scaling of supplies, the design and analysis of power/ground distribution networks poses a difficult problem in modern IC d...
In transparent optical networks as the signal propagates through a transparent network it experiences the impact of a variety of quality degrading phenomena that are introduced by ...
Siamak Azodolmolky, Tibor Cinkler, Dimitrios Kloni...
In order to compute texture atlases with low stretch and hardly visible texture seams existing texture mapping tools pose high demands on the quality of surface representations li...