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SIGGRAPH
2010
ACM
15 years 1 months ago
Star-contours for efficient hierarchical self-collision detection
Collision detection is a problem that has often been addressed efficiently with the use of hierarchical culling data structures. In the subproblem of self-collision detection for ...
Sara C. Schvartzman, Álvaro G. Pérez, Miguel A. ...
131
Voted
SI3D
1992
ACM
15 years 1 months ago
Interactive Volume Rendering on a Multicomputer
Direct volume rendering is a computationally intensive operation that has become a valued and often preferred visualization tool. For maximal data comprehension, interactive manip...
Ulrich Neumann
98
Voted
HPCC
2007
Springer
15 years 1 months ago
Concurrent Number Cruncher: An Efficient Sparse Linear Solver on the GPU
A wide class of geometry processing and PDE resolution methods needs to solve a linear system, where the non-zero pattern of the matrix is dictated by the connectivity matrix of th...
Luc Buatois, Guillaume Caumon, Bruno Lévy
3DPVT
2004
IEEE
15 years 1 months ago
Encoding Volumetric Grids For Streaming Isosurface Extraction
Gridded volumetric data sets representing simulation or tomography output are commonly visualized by displaying a triangulated isosurface for a particular isovalue. When the grid ...
Ajith Mascarenhas, Martin Isenburg, Valerio Pascuc...
ASPDAC
2001
ACM
104views Hardware» more  ASPDAC 2001»
15 years 1 months ago
Optimal spacing and capacitance padding for general clock structures
Clock-tuning has been classified as important but tough tasks due to the non-convex nature caused by the skew requirements. As a result, all existing mathematical programming appr...
Yu-Min Lee, Hing Yin Lai, Charlie Chung-Ping Chen