In this paper, we use computational intelligence techniques to built quantitative models of player experience for a platform game. The models accurately predict certain key affecti...
Christopher Pedersen, Julian Togelius, Georgios N....
Recent work investigating the interaction of the speech signal with the meaning of the verbal content has revealed interactions not yet modelled in either speech recognition techn...
—Techniques for automatic annotation of spoken content making use of speech recognition technology have long been characterized as holding unrealized promise to provide access to...
Roeland Ordelman, Franciska de Jong, Martha Larson
In the 2003, more camera phones were sold worldwide than digital cameras. With this new platform, we can leverage regularities in the spatio-temporal context and social community ...