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NETGAMES
2006
ACM
15 years 7 months ago
Hack-proof synchronization protocol for multi-player online games
Synchronization protocols based on “dead-reckoning” are vulnerable to a popular type of cheat called speed-hack. A speed-hack helps a cheater to gain unfair advantages by essen...
Yeung Siu Fung
VRST
2006
ACM
15 years 6 months ago
A reprocessing tool for quantitative data analysis in a virtual environment
This paper presents an approach to help speed up and unify the exploration and analysis of time-dependent, volumetric data sets by easily incorporating new qualitative and quantit...
Eric J. Griffith, Michal Koutek, Frits H. Post, T....
ICPR
2010
IEEE
15 years 6 months ago
Transitive Closure Based Visual Words for Point Matching in Video Sequence
We present Transitive Closure based visual word formation technique for obtaining robust object representations from smoothly varying multiple views. Each one of our visual words ...
Srikrishna Bhat, Marie-Odile Berger, Gilles Simon,...
CIBCB
2005
IEEE
15 years 6 months ago
Functional Distances for Genes Based on GO Feature Maps and their Application to Clustering
— With the invention of high throughput methods, researchers are capable of producing large amounts of biological data. During the analysis of such data, the need for a functiona...
Nora Speer, Holger Fröhlich, Christian Spieth...
DATE
2005
IEEE
101views Hardware» more  DATE 2005»
15 years 6 months ago
Techniques for Fast Transient Fault Grading Based on Autonomous Emulation
Very deep submicron and nanometer technologies have increased notably integrated circuit (IC) sensitiveness to radiation. Soft errors are currently appearing into ICs working at e...
Celia López-Ongil, Mario García-Vald...