A PCNNs-based square-and-triangle-template method for binary fingerprint image thinning is proposed. The algorithm is iterative, in which a combined sequential and parallel proces...
One of the promises of parallelized discrete-event simulation is that it might provide significant speedups over sequential simulation. In reality, high performance cannot be achi...
Abstract--In this paper, we present an efficient graph-based evolutionary optimization technique called evolutionary graph generation (EGG) and the proposed approach is applied to ...
The use of threads is becoming commonplace in both sequential and parallel programs. This paper describes our design and initial experience with non-trace based performance instru...
This paper describes performance tuning experiences with a three-dimensional unstructured grid Euler flow code from NASA, which we have reimplemented in the PETSc framework and p...
William Gropp, Dinesh K. Kaushik, David E. Keyes, ...