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» Speeding up gradient-based algorithms for sequential games
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VLDB
2002
ACM
126views Database» more  VLDB 2002»
14 years 9 months ago
Exact Indexing of Dynamic Time Warping
The problem of indexing time series has attracted much interest. Most algorithms used to index time series utilize the Euclidean distance or some variation thereof. However, it has...
Eamonn J. Keogh
IPPS
2010
IEEE
14 years 7 months ago
Exploring parallelism in short sequence mapping using Burrows-Wheeler Transform
Next-generation high throughput sequencing instruments are capable of generating hundreds of millions of reads in a single run. Mapping those reads to a reference genome is an ext...
Doruk Bozdag, Ayat Hatem, Ümit V. Çata...
BIBE
2008
IEEE
142views Bioinformatics» more  BIBE 2008»
15 years 4 months ago
Optimizing performance, cost, and sensitivity in pairwise sequence search on a cluster of PlayStations
— The Smith-Waterman algorithm is a dynamic programming method for determining optimal local alignments between nucleotide or protein sequences. However, it suffers from quadrati...
Ashwin M. Aji, Wu-chun Feng
VLDB
2003
ACM
147views Database» more  VLDB 2003»
15 years 9 months ago
RE-tree: an efficient index structure for regular expressions
Due to their expressive power, Regular Expressions (REs) are quickly becoming an integral part of language specifications for several important application scenarios. Many of thes...
Chee Yong Chan, Minos N. Garofalakis, Rajeev Rasto...
TASE
2008
IEEE
14 years 9 months ago
An Optimization-Based Approach for Design Project Scheduling
Concurrent engineering has been widely used in managing design projects to speed up the design process by concurrently performing multiple tasks. Since the progress of a design tas...
Ming Ni, Peter B. Luh, Bryan Moser