Sciweavers
Explore
Publications
Books
Software
Tutorials
Presentations
Lectures Notes
Datasets
Labs
Conferences
Community
Upcoming
Conferences
Top Ranked Papers
Most Viewed Conferences
Conferences by Acronym
Conferences by Subject
Conferences by Year
Tools
PDF Tools
Image Tools
Text Tools
OCR Tools
Symbol and Emoji Tools
On-screen Keyboard
Latex Math Equation to Image
Smart IPA Phonetic Keyboard
Community
Sciweavers
About
Terms of Use
Privacy Policy
Cookies
61
search results - page 13 / 13
»
Speeding up gradient-based algorithms for sequential games
Sort
relevance
views
votes
recent
update
View
thumb
title
137
click to vote
VLDB
2004
ACM
186
views
Database
»
more
VLDB 2004
»
Indexing Large Human-Motion Databases
15 years 9 months ago
Download
www.vldb.org
Data-driven animation has become the industry standard for computer games and many animated movies and special effects. In particular, motion capture data recorded from live actor...
Eamonn J. Keogh, Themis Palpanas, Victor B. Zordan...
claim paper
Read More »
« Prev
« First
page 13 / 13
Last »
Next »