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JVCA
2008
89views more  JVCA 2008»
14 years 11 months ago
A physically faithful multigrid method for fast cloth simulation
We present an efficient multigrid algorithm that is adequate to solve a heavy linear system given in cloth simulation. Although multigrid has been successfully applied to the Pois...
Seungwoo Oh, Jun-yong Noh, KwangYun Wohn
MODELS
2009
Springer
15 years 6 months ago
An Incremental Algorithm for High-Performance Runtime Model Consistency
We present a novel technique for applying two-level runtime models to distributed systems. Our approach uses graph rewriting rules to transform a high-level source model into one o...
Christopher Wolfe, T. C. Nicholas Graham, W. Greg ...
ALENEX
2010
156views Algorithms» more  ALENEX 2010»
15 years 1 months ago
Tabulation Based 5-Universal Hashing and Linear Probing
Previously [SODA'04] we devised the fastest known algorithm for 4-universal hashing. The hashing was based on small pre-computed 4-universal tables. This led to a five-fold i...
Mikkel Thorup, Yin Zhang
JVCA
2006
140views more  JVCA 2006»
14 years 11 months ago
A fast triangle to triangle intersection test for collision detection
The triangle-to-triangle intersection test is a basic component of all collision detection data structures and algorithms. This paper presents a fast method for testing whether tw...
Oren Tropp, Ayellet Tal, Ilan Shimshoni
JMM2
2006
121views more  JMM2 2006»
14 years 11 months ago
Fast Image Mosaicing for Panoramic Face Recognition
In this article, we present some development results of a system that performs mosaicing (or mosaicking) of panoramic faces. Our objective is to study the feasibility of panoramic ...
Fan Yang, Michel Paindavoine, Hervé Abdi, D...