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IJCNLP
2005
Springer
15 years 5 months ago
Two-Phase Biomedical Named Entity Recognition Using A Hybrid Method
Biomedical named entity recognition (NER) is a difficult problem in biomedical information processing due to the widespread ambiguity of terms out of context and extensive lexical ...
Seonho Kim, Juntae Yoon, Kyung-Mi Park, Hae-Chang ...
MLMI
2005
Springer
15 years 5 months ago
Multimodal Authoring Tool for Populating a Database of Emotional Reactive Animations
Abstract. We aim to create a model of emotional reactive virtual humans. This model will help to define realistic behavior for virtual characters based on emotions and events in t...
Alejandra García-Rojas, Mario Gutiér...
ICCAD
1992
IEEE
137views Hardware» more  ICCAD 1992»
15 years 3 months ago
Equivalent design representations and transformations for interactive scheduling
High-level synthesis (HLS) requires more designer interaction to better meet the needs of experienced designers. However, attempts to create a highly interactive synthesis process...
Roger P. Ang, Nikil D. Dutt
ENTCS
2007
89views more  ENTCS 2007»
14 years 11 months ago
Quantum Programs With Classical Output Streams: (Extended Abstract)
d abstract) Dominique Unruh 1 Institut f¨ur Algorithmen und Kognitive Systeme, Universit¨at Karlsruhe Am Fasanengarten 5, 76131 Karlsruhe, Germany We show how to model the seman...
Dominique Unruh
MM
2004
ACM
104views Multimedia» more  MM 2004»
15 years 5 months ago
Supporting continuous consistency in multiplayer online games
Multiplayer online games have become very popular in recent years. However, they generally suffer from network latency problem. If a player changes its states, it will take some ...
Frederick W. B. Li, Lewis W. F. Li, Rynson W. H. L...