Sciweavers

1753 search results - page 194 / 351
» State Machines
Sort
View
GRID
2007
Springer
15 years 11 months ago
Multi-state grid resource availability characterization
—The functional heterogeneity of non-dedicated computational grids will increase with the inclusion of resources from desktop grids, P2P systems, and even mobile grids. Machine f...
Brent Rood, Michael J. Lewis
MOBISYS
2008
ACM
15 years 7 months ago
Transient customization of mobile computing infrastructure
Kimberley enables rapid software provisioning of fixed infrastructure for transient use by a mobile device. It uses virtual machine (VM) technology, but avoids the performance cha...
Adam Wolbach, Jan Harkes, Srinivas Chellappa, Maha...
111
Voted
ICASSP
2010
IEEE
15 years 5 months ago
A parallel point-process filter for estimation of goal-directed movements from neural signals
Brain machine interfaces work by mapping the relevant neural activity to the intended movement known as ‘decoding’. Here, we develop a recursive Bayesian decoder for goaldirec...
Maryam Modir Shanechi, Gregory W. Wornell, Ziv Wil...
CSL
2007
Springer
15 years 5 months ago
Partially observable Markov decision processes for spoken dialog systems
In a spoken dialog system, determining which action a machine should take in a given situation is a difficult problem because automatic speech recognition is unreliable and hence ...
Jason D. Williams, Steve Young
AICCSA
2006
IEEE
134views Hardware» more  AICCSA 2006»
15 years 11 months ago
The vMatrix: Equi-Ping Game Server Placement For Pre-Arranged First-Person-Shooter Multiplayer Matches
Today most multiplayer game servers are pre-located statically, which makes it hard for gamers to find equi-ping hosts for their matches. This is especially important for first per...
Amr Awadallah, Mendel Rosenblum