This paper is an addition to the discourse surrounding interface theory and pervasive games. A buzzword by nature, the term ´interface´ needs to be investigated and redefined in...
The interplay back and forth between software model checking and hardware model checking has been fruitful for both. Originally intended for the analysis of concurrent software, mo...
Edmund M. Clarke, Anubhav Gupta, Himanshu Jain, He...
How close are we to a world in which mechanically verified software is commonplace? A world in which theorem proving technology is used routinely by both software developers and p...
Benjamin C. Pierce, Peter Sewell, Stephanie Weiric...
In this paper, we focus on automated techniques to enhance the fault-tolerance of a nonmasking fault-tolerant program to masking. A masking program continually satisfies its spec...
We present a new method for dynamically detecting potential data races in multithreaded programs. Our method improves on the state of the art in accuracy, in usability, and in ove...