We describe a system for specifying the effects of actions. Unlike those commonly used in AI planning, our system uses an action description language that allows one to specify t...
Programs written in scripting languages employ idioms that confound conventional type systems. In this paper, we highlight one important set of related idioms: the use of local con...
This paper extends the link between evolutionary game theory and multi-agent reinforcement learning to multistate games. In previous work, we introduced piecewise replicator dynam...
Using PVS (Prototype Verification System), we prove that an industry designed scheduler for a smartcard personalization machine is safe and optimal. This scheduler has previously ...
Leonard Lensink, Sjaak Smetsers, Marko C. J. D. va...
This paper describes formal modeling and verification of automation systems from the system engineering point of view. Reuse of model components is the key issue in order to bring...