Sciweavers

1276 search results - page 119 / 256
» Statistical Models of Appearance for Computer Vision
Sort
View
ICPR
2004
IEEE
16 years 4 months ago
Robust Playfield Segmentation using MAP Adaptation
A vital task in sports video annotation is to detect and segment areas of the playfield. This is an important first step in player or ball tracking and detecting the location of t...
Jean-Marc Odobez, Mark Barnard
CVPR
2012
IEEE
13 years 5 months ago
Top-down and bottom-up cues for scene text recognition
Scene text recognition has gained significant attention from the computer vision community in recent years. Recognizing such text is a challenging problem, even more so than the ...
Anand Mishra, Karteek Alahari, C. V. Jawahar
CVPR
2011
IEEE
14 years 11 months ago
On Deep Generative Models with Applications to Recognition
The most popular way to use probabilistic models in vision is first to extract some descriptors of small image patches or object parts using well-engineered features, and then to...
Marc', Aurelio Ranzato, Joshua Susskind, Volodymyr...
CVPR
2008
IEEE
16 years 5 months ago
Extracting a fluid dynamic texture and the background from video
Given the video of a still background occluded by a fluid dynamic texture (FDT), this paper addresses the problem of separating the video sequence into its two constituent layers....
Bernard Ghanem, Narendra Ahuja
ECCV
2006
Springer
16 years 5 months ago
Located Hidden Random Fields: Learning Discriminative Parts for Object Detection
This paper introduces the Located Hidden Random Field (LHRF), a conditional model for simultaneous part-based detection and segmentation of objects of a given class. Given a traini...
Ashish Kapoor, John M. Winn