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» Statistical Models of Object Interaction
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ICCHP
2010
Springer
15 years 1 months ago
A Model to Develop Videogames for Orientation and Mobility
Abstract. There is a real need to have systems for people with visual disabilities to be able to improve their orientation and mobility skills, and especially for children to be ab...
Jaime Sánchez, Luis Guerrero, Mauricio S&aa...
CGF
1998
213views more  CGF 1998»
15 years 2 months ago
Interactive Construction and Animation of Layered Elastically Deformable Characters
An interactive system is described for creating and animating deformable 3D characters. By using a hybrid layered model of kinematic and physics-based components together with an ...
Russell Turner, Enrico Gobbetti
NN
2002
Springer
114views Neural Networks» more  NN 2002»
15 years 2 months ago
Learning the parts of objects by auto-association
Recognition-by-components is one of the possible strategies proposed for object recognition by the brain, but little is known about the low-level mechanism by which the parts of o...
Xijin Ge, Shuichi Iwata
ICCV
2011
IEEE
14 years 3 months ago
Automatic Salient Object Extraction with Contextual Cue
We present a method for automatically extracting salient object from a single image, which is cast in an energy minimization framework. Unlike most previous methods that only leve...
Le Wang, IAIR, XJTU, Jianru Xue, Nanning Zheng, Ga...
TSMC
2008
162views more  TSMC 2008»
15 years 2 months ago
Codevelopmental Learning Between Human and Humanoid Robot Using a Dynamic Neural-Network Model
The paper examines characteristics of interactive learning between human tutors and a robot having a dynamic neural network model which is inspired by human parietal cortex functio...
Jun Tani, Ryunosuke Nishimoto, Jun Namikawa, Masat...