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» Statistical Models of Object Interaction
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VR
1993
IEEE
103views Virtual Reality» more  VR 1993»
15 years 7 months ago
Data Complexity for Virtual Reality: Where do all the Triangles Go?
Screen space rendering statistics were gathered from 150 3D objects, each modeled by between 2K and 40K triangles. While there is wide variance by individual object, the overall t...
Michael F. Deering
DPHOTO
2009
126views Hardware» more  DPHOTO 2009»
15 years 27 days ago
Measuring texture sharpness of a digital camera
A method for evaluating texture quality as shot by a camera is presented. It is shown that usual sharpness measurements are not completely satisfying for this task. A new target b...
Frédéric Cao, Frederic Guichard, Her...
EOR
2007
151views more  EOR 2007»
15 years 3 months ago
A possibilistic decision model for new product supply chain design
This paper models supply chain (SC) uncertainties by fuzzy sets and develops a possibilistic SC configuration model for new products with unreliable or unavailable SC statistical...
Juite Wang, Yun-Feng Shu
ICMCS
2007
IEEE
155views Multimedia» more  ICMCS 2007»
15 years 9 months ago
Hidden Maximum Entropy Approach for Visual Concept Modeling
Recently, the bag-of-words approach has been successfully applied to automatic image annotation, object recognition, etc. The method needs to first quantize an image using the vis...
Sheng Gao, Joo-Hwee Lim, Qibin Sun
EMMCVPR
2001
Springer
15 years 7 months ago
A Hierarchical Markov Random Field Model for Figure-Ground Segregation
To segregate overlapping objects into depth layers requires the integration of local occlusion cues distributed over the entire image into a global percept. We propose to model thi...
Stella X. Yu, Tai Sing Lee, Takeo Kanade