Abstract. Recently, the distributed real-time services are developing in distributed object computing environments in a way that can support a new programming paradigm of the distr...
Su-Chong Joo, Sung-Kwun Oh, Chang-Sun Shin, Jun Hw...
This paper describes work in progress on automatic generation of "impact sounds" based on physical modelling. These sounds can be used as non-speech audio presentation of...
Alireza Darvishi, Valentin Guggiana, Eugen Muntean...
The use of random fields, which allows one to take into account the spatial interaction among random variables in complex systems, is a frequent tool in numerous problems of stati...
We present an interface for 3D object manipulation in which standard transformation tools are replaced with transient 3D widgets invoked by sketching context-dependent strokes. Th...
In this paper, we address the problem of inverse procedural modeling: Given a piece of exemplar 3D geometry, we would like to find a set of rules that describe objects that are s...