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» Statistical Models of Object Interaction
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TEI
2009
ACM
129views Hardware» more  TEI 2009»
15 years 10 months ago
MADO interface: a window like a tangible user interface to look into the virtual world
“MADO Interface” is a tangible user interface consisting of a compact touch-screen display and physical blocks. “MADO” means “window” in Japanese, and MADO Interface i...
Takuya Maekawa, Yuichi Itoh, Norifumi Kawai, Yoshi...
SIGGRAPH
1999
ACM
15 years 7 months ago
Teddy: A Sketching Interface for 3D Freeform Design
We present a sketching interface for quickly and easily designing freeform models such as stuffed animals and other rotund objects. The user draws several 2D freeform strokes inte...
Takeo Igarashi, Satoshi Matsuoka, Hidehiko Tanaka
167
Voted
CHI
1997
ACM
15 years 7 months ago
MOBI-D: A Model-Based Development Environment for User-Centered Design
MOBI-D (Model-Based Interface Designer) is a software environment the design and development of user interfaces from declarative interface models. End-users informally describe ta...
Angel R. Puerta, David Maulsby
SI3D
2006
ACM
15 years 9 months ago
Normal mapping for precomputed radiance transfer
Normal mapping is a variant of bump mapping that is commonly used in computer games. It models complex surface variations by explicitly storing a surface normal in a texture map. ...
Peter-Pike J. Sloan
127
Voted
WSC
1998
15 years 4 months ago
High Level Architecture Remote Data Filtering
The current structure of the High Level Architecture (HLA) puts a tremendous burden on network load and CPU utilization for large distributed simulations due to its limited contro...
William S. Murphy Jr., Galen D. Aswegen